Finishing – Side-Foot Placement
Finishing Technique: Side-Foot
Objective: Players develop consistent, accurate side-foot finishing from various angles inside the box.
Outcomes
- ✓Players can strike a moving ball with the inside of the foot into a target zone.
- ✓Players can plant their non-kicking foot beside the ball for balance.
- ✓Players can finish from both the right and left foot.
- ✓Players can select the correct corner based on goalkeeper position.
Equipment
- 16 cones
- 6 bibs
- 10 balls
- 2 full-size goals
- 2 keepers
Run of show
1. Arrival Ball Mastery
8mSet up: Each player with a ball, 15×15 yd grid.
How to run it: Players perform inside-of-foot passing to themselves off a wall or the ground: soft tap, receive, soft tap. Progress to moving while tapping left-right-left with the inside of each foot alternately.
- ›Soft touch — control before the next action.
- ›Locked ankle on every contact.
- ›Head up between touches.
Receive on the half-turn and play forwardNeutral / serverBallAttackerDefenderPassDribble (with ball) 2. Dynamic Warm-Up
10mSet up: Single file, cones in a 15 yd channel.
How to run it: Dynamic movements: high knees, hip openers, lateral shuffles. Finish with three finishing approach runs: jog five yards, check your run left or right, sprint onto a served ball and side-foot into an open goal.
- ›Check-run should be sharp — not a slow curve.
- ›Eyes on ball as you arrive, then pick your corner.
- ›Don't rush the plant foot.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 3. Technical Practice
15mSet up: Goal with keeper. Three cone targets placed in each corner of the goal (tape or small marker cones). Server stands 15 yds out and rolls balls to the side for the shooter.
How to run it: Shooter approaches from a 45-degree angle, receives the rolled ball, and side-foots at a nominated corner — coach calls 'left low' or 'right high' as the ball is played. Shooter calls the corner before striking on the progression rep.
- ›Approach at an angle — not straight at the goal.
- ›Open your hips toward the target corner.
- ›Strike through the centre of the ball, not underneath it.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 4. Skill Game
15mSet up: Shooting relay: two teams of four. Cones at 12, 10, and 8 yards from goal. Keeper in goal. Each player shoots from all three distances — side-foot only.
How to run it: Teams compete for total points: 1 point per goal, bonus 1 point if the ball hits the corner cone. Each player takes one shot per cone per round. Two rounds total.
- ›Increase accuracy as you get closer — don't blast.
- ›Vary your approach angle each attempt.
- ›Keeper: make yourself big, don't guess.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 5. Small-Sided Game
17mSet up: 5v5 including keepers, 35×25 yd, full goals.
How to run it: Standard match with one rule: goals scored with the inside of the foot from inside the 10-yard box count double. Goals from outside count as one regardless of technique. Coach announces the score and technique out loud.
- ›Get into the box before shooting when possible.
- ›Set up team-mates for inside-box chances.
- ›Keeper: communicate early about when to come out.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 6. Cool-Down & Review
5mSet up: Group seated near goal.
How to run it: Static calf and hip stretches while coach asks: 'Where did you aim when the keeper was in the middle? What about when they were to one side?' Two players answer.
- ›Aim for the far post when the keeper is central.
- ›Placement beats power every time at this range.