Keep It Away!
Shielding — protecting the ball with your body
Objective: Players learn to use their body to protect the ball from an opponent.
Outcomes
- ✓Players can place their body between the ball and an opponent.
- ✓Players can shield a stationary ball for 5 seconds.
- ✓Players can shield while slowly dribbling away from pressure.
Equipment
- 1 size-3 ball per player
- 20 flat cones
- 4 small pop-up goals
- 1 pinnie per player
Run of show
1. Arrival Free Play
5mSet up: 20x20 grid with balls. Pairs spontaneously form — one has a ball, one tries to get it.
How to run it: Let players arrive and naturally find partners. The player with the ball tries to keep it. The other tries to get it. Change every 30 seconds. Pure instinctive play.
- ›Watch which players naturally use their body versus just running.
- ›No coaching — observe how they naturally protect the ball.
- ›Pair similarly-sized players where possible.
Free dribbling grid — every player a ballConeAttackerBallDribble (with ball) 2. Warm-Up Game — Octopus Treasure Guard
8mSet up: 20x20 grid. Each player stands by a ball (their treasure). Two players are octopuses (no ball) who try to steal treasure.
How to run it: Octopuses try to kick balls away. Players with treasure use their body to protect it — step over it, turn away, lean. If your treasure is stolen, retrieve it, do 5 toe-taps, and return. Swap octopus role every 90 seconds.
- ›Cue: 'put your whole body between you and the octopus!'
- ›Wide legs and low center of gravity help balance.
- ›Praise any successful shield — even a second counts.
Dynamic warm-up & activation through the conesConeAttackerRun (off ball) 3. Skill Theme Game — Shield the Crystal
12mSet up: 20x20 grid. Pairs facing each other 3 yards apart. One has a ball.
How to run it: Player A shields the ball from player B, who applies gentle pressure (no stealing — just nudging). Player A holds the shield for 5 seconds, then releases and they swap. Progress to 10 seconds. Then to a moving shield: player A shields while slowly dribbling in a circle, player B stays close.
- ›Side-on body position is key — cue 'show them your shoulder, not your face.'
- ›Arms out for balance — 'like a scarecrow.'
- ›Defender must be gentle — this is cooperative not competitive.
Press as a unit — pressure the ball, cut passing lanesDefenderBallAttackerRun (off ball) 4. Small-Sided Games — 3v3 Keep Away
15mSet up: Two 15x10 pitches. 3v3, but the goal is to keep the ball for 5 consecutive passes or shields (no scoring goals). Count passes/shields aloud.
How to run it: Teams of 3 try to string together 5 passes or shields without losing the ball. Every string of 5 earns 1 point. When possession is lost, the other team starts counting. Rotate every 4 minutes.
- ›No-goal format puts possession and shielding front and center.
- ›Praise shielding moves that protect the ball.
- ›Counting together keeps the whole team engaged.
Keep-away rondo — quick passing around the defenderAttackerBallDefenderPass 5. Cool-Down & High-Fives
5mSet up: Circle. Pairs stand back-to-back with a ball between them, held at hip height.
How to run it: Pairs try to walk together without dropping the ball — 5 steps left, 5 steps right. Then sit down for the Hearts Cheer. Homework reminder.
- ›Back-to-back ball carry is cooperative and fun.
- ›Laughter is the right outcome.
- ›Calm exit — session was physically demanding.