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Little Hearts · Block 1 · Discovering the Ball

Week 9

Two sessions this week · 90 total minutes

Session 145 min

Keep It Away!

Shielding — protecting the ball with your body

Objective: Players learn to use their body to protect the ball from an opponent.

Outcomes

  • Players can place their body between the ball and an opponent.
  • Players can shield a stationary ball for 5 seconds.
  • Players can shield while slowly dribbling away from pressure.

Equipment

  • 1 size-3 ball per player
  • 20 flat cones
  • 4 small pop-up goals
  • 1 pinnie per player

Run of show

  1. 1. Arrival Free Play

    5m

    Set up: 20x20 grid with balls. Pairs spontaneously form — one has a ball, one tries to get it.

    How to run it: Let players arrive and naturally find partners. The player with the ball tries to keep it. The other tries to get it. Change every 30 seconds. Pure instinctive play.

    • Watch which players naturally use their body versus just running.
    • No coaching — observe how they naturally protect the ball.
    • Pair similarly-sized players where possible.
    123
    Free dribbling grid — every player a ballConeAttackerBallDribble (with ball)
  2. 2. Warm-Up Game — Octopus Treasure Guard

    8m

    Set up: 20x20 grid. Each player stands by a ball (their treasure). Two players are octopuses (no ball) who try to steal treasure.

    How to run it: Octopuses try to kick balls away. Players with treasure use their body to protect it — step over it, turn away, lean. If your treasure is stolen, retrieve it, do 5 toe-taps, and return. Swap octopus role every 90 seconds.

    • Cue: 'put your whole body between you and the octopus!'
    • Wide legs and low center of gravity help balance.
    • Praise any successful shield — even a second counts.
    12
    Dynamic warm-up & activation through the conesConeAttackerRun (off ball)
  3. 3. Skill Theme Game — Shield the Crystal

    12m

    Set up: 20x20 grid. Pairs facing each other 3 yards apart. One has a ball.

    How to run it: Player A shields the ball from player B, who applies gentle pressure (no stealing — just nudging). Player A holds the shield for 5 seconds, then releases and they swap. Progress to 10 seconds. Then to a moving shield: player A shields while slowly dribbling in a circle, player B stays close.

    • Side-on body position is key — cue 'show them your shoulder, not your face.'
    • Arms out for balance — 'like a scarecrow.'
    • Defender must be gentle — this is cooperative not competitive.
    X123
    Press as a unit — pressure the ball, cut passing lanesDefenderBallAttackerRun (off ball)
  4. 4. Small-Sided Games — 3v3 Keep Away

    15m

    Set up: Two 15x10 pitches. 3v3, but the goal is to keep the ball for 5 consecutive passes or shields (no scoring goals). Count passes/shields aloud.

    How to run it: Teams of 3 try to string together 5 passes or shields without losing the ball. Every string of 5 earns 1 point. When possession is lost, the other team starts counting. Rotate every 4 minutes.

    • No-goal format puts possession and shielding front and center.
    • Praise shielding moves that protect the ball.
    • Counting together keeps the whole team engaged.
    123456D
    Keep-away rondo — quick passing around the defenderAttackerBallDefenderPass
  5. 5. Cool-Down & High-Fives

    5m

    Set up: Circle. Pairs stand back-to-back with a ball between them, held at hip height.

    How to run it: Pairs try to walk together without dropping the ball — 5 steps left, 5 steps right. Then sit down for the Hearts Cheer. Homework reminder.

    • Back-to-back ball carry is cooperative and fun.
    • Laughter is the right outcome.
    • Calm exit — session was physically demanding.
🏠 Take-home challenge: Play 'Guard the Treasure' with a parent: put the ball on the floor, guard it with your body, and let them try to reach around you to touch it. Can you shield for 10 whole seconds?
Session 245 min

Shielding Festival

Shielding — play-heavy

Objective: Players use shielding instinctively during game play to maintain possession.

Outcomes

  • Players use shielding to protect the ball during games.
  • Players can shield and then play the ball to a teammate.
  • Players understand that shielding is a positive skill, not stalling.

Equipment

  • 1 size-3 ball per player
  • 24 flat cones
  • 4 small pop-up goals
  • 1 pinnie per player

Run of show

  1. 1. Arrival Free Play

    5m

    Set up: 20x20 grid. One ball per player. A hula hoop 'safe zone' in each corner.

    How to run it: Players dribble freely. If they reach a safe zone and shield their ball inside it for 3 seconds, they earn a point. Natural shielding practice built into free play.

    • Safe zones reward going to them and shielding — not just running away.
    • Count points enthusiastically.
    • Keep it loose — no rules except the shield-in-zone.
    123
    Free dribbling grid — every player a ballConeAttackerBallDribble (with ball)
  2. 2. Warm-Up Game — Ninja Keepers

    8m

    Set up: 20x20 grid. Every player has a ball. Two ninja attackers (no ball) try to steal balls.

    How to run it: Ninjas move silently and try to steal balls. Everyone else shields while dribbling. If your ball is stolen, do 3 toe-taps and re-enter. Swap ninjas every 90 seconds. Players must use body shielding — no just kicking away.

    • Ninja pressure is consistent — forces continuous shielding.
    • Cue: 'turn your back to the ninja — show them your number!'
    • Praise the shield, not just the survival.
    123
    Free dribbling grid — every player a ballConeAttackerBallDribble (with ball)
  3. 3. Skill Theme Game — Ship and Lighthouse

    12m

    Set up: 20x20 grid. One player is the lighthouse (stands still, waves arms). Others are ships with balls. Two players are 'storms' (no ball).

    How to run it: Ships must dribble to the lighthouse and shield their ball next to them for 3 seconds to be 'safe.' Storms try to steal balls along the way. Once safe, ships sail back out. Swap lighthouse and storms every 2 minutes.

    • Destination (lighthouse) gives shielding a purpose.
    • Multiple roles keep everyone engaged.
    • Narrate the story to keep the theme alive.
    123
    Free dribbling grid — every player a ballConeAttackerBallDribble (with ball)
  4. 4. Small-Sided Games — Shielding Festival

    15m

    Set up: Three 12x10 mini-pitches. 3v3 round-robin with regular goals.

    How to run it: 3v3 regular play. Introduce 'shield point': if a player shields the ball for 3 seconds in the opponent's half, their team earns a bonus point. Coach calls it: 'SHIELD POINT!' Rotate every 4 minutes.

    • Shield point puts a concrete reward on the skill in a game.
    • Watch for and celebrate the shield turning into a pass.
    • Balance: goals and shield points both praised equally.
    GKGK12312
    Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot
  5. 5. Cool-Down & High-Fives

    5m

    Set up: Circle. Each player hugs their ball.

    How to run it: Ask: 'What was the hardest shield you did today?' Share one answer each. Then: 'Show me your shield pose!' Everyone stands in their best shield stance. Photo moment if parents are watching. Hearts Cheer.

    • Shield pose is empowering — strong body language.
    • Reinforce: shielding is brave, not cowardly.
    • Celebrate the week's growth.
🏠 Take-home challenge: Pick your favorite stuffed animal and guard it! Put the stuffed animal on the floor, and when a parent tries to take it (gently), use your shielding body position to protect it — no hands allowed!