Movement Across the Box – Near Post, Far Post, Penalty Spot
Finishing & Movement in the Box
Objective: Players execute coordinated movement patterns across the box to create and convert goal-scoring opportunities from cutbacks and low crosses.
Outcomes
- ✓Players can attack the near post, far post, and penalty spot with correct movement timing
- ✓Players can redirect a cutback with the inside of the foot to the far post without breaking stride
- ✓Players can hold their run to stay onside until the crosser's foot strikes the ball
- ✓Players can call the movement position (near, far, penalty) to organise the box
Equipment
- 10 cones
- 6 poles
- 6 bibs (3 colours)
- 4 balls
- 2 full-size goals
- 2 goalkeepers
- 1 whiteboard + marker
Run of show
1. Activation & 11+ Warm-Up
15mSet up: Two lines of 6 facing each other at 10 yds. Cones mark a 30×20 yd grid.
How to run it: FIFA 11+ protocol: jogging, lateral shuffles, high knees, bounding, single-leg squats (2×10 each side). Add a box movement drill: three players jog to near-post, far-post, and penalty-spot cones on coach's call, receiving a soft serve at each cone and finishing into a mini goal. Two reps each, then 2×25-yd striding runs.
- ›Arrive at the cone ready to shoot – don't stop and then shoot, arrive shooting
- ›Near-post player must hold the run until the serve; early run = offside
- ›Knee over the ball on low, driven finishes
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 2. Technical/Functional Practice – Cutback Finishing Circuit
15mSet up: Full-size goal with goalkeeper. Wide player at the byline cone (5 yds from the end line, 3 yds inside the touchline). Three strikers take positions at near post, penalty spot, and far post. Rotate every 4 reps.
How to run it: Wide player receives a pass, drives to the byline, and cuts the ball back across the six-yard box. Near-post player checks away and peels to near post for a deflection or flick. Penalty-spot player attacks the cutback with a driven first-time finish. Far-post player arrives late for the rebound or a second cutback. Progress: add a passive defender on the penalty-spot player.
- ›Cutback must be played along the ground, away from the goalkeeper's reach
- ›Penalty-spot player should lean back slightly to keep the finish down
- ›Far-post player must time the run – arrive as the ball is being cut back, not before
- ›Goalkeeper: stay on the goal line until the cutback is released
Get to the byline and deliver — attack near & far postKeeperAttackerBallDribble (with ball)PassRun (off ball)Shot 3. Skill/Phase Game – 4v3 Finishing Under Pressure
15mSet up: Final third (35×40 yds). Attacking team of 4 (one wide, one supporting, two in the box) vs 3 defenders plus goalkeeper. Coach serves to the wide player to start.
How to run it: Wide player receives and attempts to drive to the byline for a cutback or cross. Defenders apply live pressure. Attacking players in the box must hold their runs until the wide player's head is down to cross. Play for 90 seconds then rotate. Award 2 points for a cutback goal, 1 point for a headed or far-post finish.
- ›Box runners must not bunch – spread across near post, penalty spot, far post
- ›If the cutback is blocked, look for a cutback from the opposite side
- ›Support player must be available outside the box for a lay-off and shot
Press as a unit — pressure the ball, cut passing lanesDefenderBallAttackerRun (off ball) 4. Conditioned Tactical Game – Wide Attack Focus
20mSet up: 60×44 yd full pitch, 9v9 with goalkeepers. Wide channels (5 yds) on each side are free zones for attacking wide players only.
How to run it: Normal play with one condition: goals scored from cutbacks or crosses count double. Defenders cannot enter the wide channels. After 10 minutes, remove the channel restriction for free play. Coach uses a freeze once to demonstrate a missed cutback opportunity and asks: 'Where should the near-post, penalty-spot, and far-post runners be?'
- ›Wide attacker should look up before driving into the channel – identify box positions first
- ›Midfield runner into the box must be a late arrival; don't track into an offside position early
- ›Defending fullback: close the wide channel early before the ball arrives
- ›Goalkeeper: come off the line to narrow angle on a cutback – don't stay rooted
Get to the byline and deliver — attack near & far postKeeperAttackerBallDribble (with ball)PassRun (off ball)Shot 5. Scrimmage – Free Play
15mSet up: Full pitch, 9v9, goalkeepers, no conditions.
How to run it: Open scrimmage. Players apply the box movement patterns freely. Coach identifies two cutback opportunities (one taken, one missed) to reference in the debrief.
- ›Look for players self-organising box positions without being told
- ›Note any moments of strong near-post or far-post communication
6. Cool-Down & Debrief
5mSet up: Circle on the centre spot.
How to run it: Light stretching (quads, hip flexors, hamstrings). Ask players to name the three box positions and one coaching point for each. Coach reinforces: 'near post holds the run, penalty spot attacks the cutback, far post arrives last.'
- ›Check understanding of the offside timing cue
- ›Set a clear homework task