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United Hearts · Block 3 · Attacking Play & Set Pieces

Week 30

Two sessions this week · 170 total minutes

Session 185 min

Patience & Probing – Dismantling the Low Block

Breaking a Low Block

Objective: Players develop the tactical patience and technical precision to disorganise and penetrate a deep defensive low block.

Outcomes

  • Players can circulate possession wide to stretch the low block horizontally before committing to a central pass
  • Players can identify and exploit a gap in the block with a quick lay-off and run in behind
  • Players can use overloads in wide areas to draw out a defender and create a central channel
  • Players can execute a reverse pass or disguised pass into a runner arriving between the lines

Equipment

  • 16 cones
  • 6 poles (to simulate the block)
  • 6 bibs (3 colours)
  • 3 balls
  • 2 full-size goals
  • 2 goalkeepers
  • 1 whiteboard + marker

Run of show

  1. 1. Activation & 11+ Warm-Up

    15m

    Set up: Two groups of 6. Poles set up in two lines of 3 to simulate a block shape on one half of a 30×25 yd grid.

    How to run it: FIFA 11+ warm-up sequence, then a block-breaking warm-up: players pass around the outside of the poles (simulating circulation), then play a quick 1-2 to pass through the gap between two poles (simulating a central penetration). Three reps each, increasing speed. Finish with two 25-yd striding runs.

    • Wide circulation: pace on the pass so the block must shift
    • Identify the widest gap in the block before attempting to penetrate
    • Head up at all times – scanning is the first step to finding the gap
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  2. 2. Technical/Functional Practice – Breaking Block Patterns

    15m

    Set up: Half pitch. Six cones simulate a low block of 4-3 (four defenders in a line, three in front, all passive). Two central channels (1-yd gaps) are marked between the cone defenders. Attacking team of 7 starts in the middle third.

    How to run it: Attacking team circulates possession for two passes along the outside of the block before attempting to play through a central channel. When a channel opens (coach removes a cone on coach's call), the nearest attacker plays a quick, driven ball into the runner behind the block. Receiving player finishes on goal. Progress: make the block semi-active (cones replaced by slow-moving defenders).

    • Circulation must create horizontal movement in the block – play wide, play wide, then switch
    • Runner between the lines must stay in the shadow of the block until the moment to receive
    • Pass through the channel must be timed with the runner's movement – not a ball they have to stop for
    • Reverse pass disguise: face one way, play the ball the other to wrong-foot the block
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  3. 3. Skill/Phase Game – 7v7 vs Low Block

    15m

    Set up: Attacking half of pitch (50×40 yds). 7 attackers vs 7 defenders who are locked into a low 4-3 block shape. They cannot advance past the halfway line. Goal at one end, attacking team scores on the full goal; defending team scores on two mini goals at the halfway line if they win the ball and play through.

    How to run it: Attacking team has 90 seconds to score. Defending team holds the block shape and earns a point for every clearance or interception that reaches the halfway line mini goals. After 90 seconds, reset with the same roles. After 5 rounds, swap roles. Coach pauses once to show how wide overloads stretch the block.

    • Don't rush – patience in possession to move the block is the key
    • Use a central midfielder as a 'false 9' to drop between the lines and receive with their back to goal
    • After receiving between the lines, the player must turn quickly or lay off before the block closes
  4. 4. Conditioned Tactical Game – Block Buster

    20m

    Set up: Full 60×44 yd pitch. 9v9 with goalkeepers. The defending team sets up in a 4-4-1 low block and cannot advance past their own half for the first 12 minutes.

    How to run it: Attacking team builds from their own half and must break the 4-4-1 low block. Goals after a successful penetration (pass played through two lines of the block) count double. After 12 minutes, play normally. Coach freezes once to show a missed central channel and asks: 'What pass would have broken the block there?'

    • Don't fire shots from distance into a crowded box – circulation first
    • Third-man runners must be coming from deep to avoid being picked up by the block
    • Set pieces (corners, free kicks near the box) are especially valuable against a low block
    • Wingers must stay wide when the block is set – don't drift in and give back the width you earned
    GKGK12312
    Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot
  5. 5. Scrimmage – Free Play

    15m

    Set up: Full pitch, 9v9, goalkeepers.

    How to run it: Open scrimmage. Coach observes whether players apply patience against the block or revert to direct play. Note two moments of good circulation and one successful penetration.

    • Is the team choosing patience or panic when the block is set?
    • Are midfielders arriving between the lines or standing in front of the block?
    GKGK12312
    Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot
  6. 6. Cool-Down & Debrief

    5m

    Set up: Circle on the centre spot.

    How to run it: Stretching while discussing: 'Why is patience the key to breaking a low block?' Close with: 'What did we do today that a professional team like Hearts does on a Saturday?' End positively.

    • Reinforce the link between tactical patience and goal creation
    • Set homework before releasing the group
🏠 Take-home challenge: Watch a team that is dominating possession against a low block (any professional match). Pause on two moments and draw (on paper or in your head) how the block was stretched before the goal.
Session 285 min

Beating the Block – Phase of Play Scrimmage

Breaking a Low Block

Objective: Players apply block-breaking tactics in a full phase-of-play scenario with realistic defensive pressure and transitions.

Outcomes

  • Players can maintain possession for eight or more passes while the block is set before attempting penetration
  • Players can create a central overload by withdrawing a striker into midfield to overload the space in front of the block
  • Players can exploit a defensive switch moment (when the block is shifting) with a quick forward pass
  • Players can transition quickly to defend when the block wins the ball and counter-attacks

Equipment

  • 10 cones
  • 4 bibs (2 colours)
  • 4 balls
  • 2 full-size goals
  • 2 goalkeepers

Run of show

  1. 1. Activation & 11+ Warm-Up

    15m

    Set up: Full squad in a 35×30 yd grid. 8v4 rondo.

    How to run it: FIFA 11+ warm-up sequence, then 8v4 rondo for 8 minutes: possession team earns a point for 8 consecutive passes (simulating block-circulation patience); defenders earn a point for winning the ball. Finish with two acceleration runs of 30 yds.

    • 8-pass target: don't rush – circulate until the defender steps out
    • When the defender steps, play into the space they left
    • Defenders: work as a pair to press, not all four together
    123456D
    Keep-away rondo — quick passing around the defenderAttackerBallDefenderPass
  2. 2. Technical/Functional Practice – False 9 and Lay-Off Sequence

    15m

    Set up: 40×30 yd zone. Three attackers (false 9, left midfielder, right midfielder) vs three passive defenders simulating a mid-block. Full-size goal at one end.

    How to run it: False 9 drops deep between the lines to receive from a central midfielder. Defenders cannot track the false 9's drop (passive). False 9 receives, turns, and plays a lay-off to one of the wide midfielders. Wide midfielder plays a first-time pass into the far-side runner who has made a diagonal run behind the block. Progress: add one live defender to track the false 9.

    • False 9's drop must be into the space between the defensive midfield line and the back line
    • Turn quickly on the lay-off – face forward before releasing
    • Far-side runner's diagonal must be behind the last defender, not across the face of the goal
    SADS
    Receive on the half-turn and play forwardNeutral / serverBallAttackerDefenderPassDribble (with ball)
  3. 3. Skill/Phase Game – Counter-Attack from Block Win

    15m

    Set up: Full pitch in two halves. Team A attacks Team B's 4-4-1 block in one half. If Team B wins the ball they immediately counter-attack on Team A's mini goals at the halfway line with 3v2.

    How to run it: Team A tries to break the block and score. Team B holds the block shape and, on winning the ball, transitions immediately to a 3v2 counter-attack within five seconds. Roles reverse after 5 minutes. The threat of a counter-attack reinforces the need for a striker to hold their position and not over-commit to attack.

    • Attacking team: striker must stay high to prevent the counter-attack opening up
    • Defending team: first player to win the ball carries forward; the other two spread wide immediately
    • Transition is instant – no reorganising in possession, go directly
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  4. 4. Conditioned Tactical Game – Patience Score

    20m

    Set up: Full 60×44 yd pitch. 9v9 with goalkeepers. Defending team in a 4-4-1.

    How to run it: Attacking team earns a bonus point for each sequence of 8 or more passes before a shot attempt. Goals count double if scored from a penetration through two lines of the block. Normal scoring otherwise. Coach freezes once to show a moment where the block was disrupted and the gap appeared, then role-play the pass that should have been made.

    • Count passes aloud as a team – this builds rhythm and reminds players not to rush
    • Central midfielder must be the conductor – constantly available, constantly scanning
    • Defending team: stay disciplined – do not lunge out of the block for the ball
    • Attacking team: when a penetration pass is played, all runners must sprint to arrive together
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  5. 5. Scrimmage – Free Play

    15m

    Set up: Full pitch, 9v9, no additional conditions.

    How to run it: Open scrimmage with both sides free to attack and defend as they wish. Coach observes block-breaking principles in action.

    • Are players demonstrating patience and scanning, or are they still rushing?
    • Note the best decision of the scrimmage to highlight in the debrief
    GKGK12312
    Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot
  6. 6. Cool-Down & Debrief

    5m

    Set up: Circle, static stretching.

    How to run it: Stretching while coach summarises the two-session low-block theme. Ask: 'What three things can you do to move a defending block?' (widen it, slow it, penetrate it.) Close with homework.

    • Positive reinforcement: name one player who showed real patience today
    • Preview next week's theme: attacking set pieces
🏠 Take-home challenge: In your own time, watch a corner kick routine from any professional team and identify who goes to near post, who goes to far post, and who stays outside the box for the second ball.