Q2 Review & Technical Assessment
Passing, Receiving & First Touch
Objective: Players demonstrate mastery of all core Q2 technical skills through structured challenges that reveal individual growth since Week 14.
Outcomes
- ✓Players can execute push-pass with locked ankle and full follow-through consistently
- ✓Players can receive on the half-turn and play forward in a realistic scenario
- ✓Players can complete a wall pass around an active defender
- ✓Players can describe the purpose of each Q2 skill in their own words
Equipment
- 12 size-4 balls
- 24 disc cones
- 4 small goals
- bibs
- player progress cards (printed or coach notes)
Run of show
1. Arrival Ball Mastery
8mSet up: Solo — each player with a ball.
How to run it: Players lead their own warm-up for 8 minutes. Coach watches quietly and notes technical habits: ankle lock on the pass, body shape when receiving. No instruction — observation only.
- ›Coach: note two specific technical observations per player
- ›Players: show your best habits — no coaching needed now
Receive on the half-turn and play forwardNeutral / serverBallAttackerDefenderPassDribble (with ball) 2. Dynamic Warm-Up
10mSet up: Pairs, 10 yards apart, one ball.
How to run it: Q2 skill flashcard warm-up: coach calls a skill name (push-pass, half-turn, first touch into space, one-two) and pairs immediately perform it. 10 rounds. This fires up Q2 muscle memory comprehensively before assessment.
- ›Instant recall — no thinking, just doing
- ›Correct technique on every rep
Receive on the half-turn and play forwardNeutral / serverBallAttackerDefenderPassDribble (with ball) 3. Technical Practice
15mSet up: Three assessment stations (5 minutes each, groups rotate): Station 1 — Push-pass accuracy (10 passes through a 1-yard gate from 10 yards, count hits). Station 2 — Half-turn receive and forward play (passer, receiver, forward target — count successful half-turn receives). Station 3 — Wall pass against an active defender.
How to run it: Players rotate through all three stations. At each station, a partner counts and records their score. Coach circulates and gives one technical cue per player per station. Scores are collected for coach's records — not shared publicly.
- ›This is not a test — it's a snapshot of your progress
- ›Focus on technique, not score
- ›One last technical tip from each station before moving on
Small-sided game — attack either of your two goalsAttackerBallDefenderPassDribble (with ball)Shot 4. Skill Game
15mSet up: Full Q2 rondo: 6v3, 16×16 yd.
How to run it: Players perform the most demanding rondo of the quarter. Six attackers vs three active defenders. Attackers must complete 12 consecutive passes to score. Defenders earn a point for every steal. This is the 'Q2 rondo championship' — track the team's longest streak.
- ›Apply everything: body shape, weight, triangles, half-turns, forward play
- ›This is the full package — show it
- ›The defenders are strong — respect and beat them
Keep-away rondo — quick passing around the defenderAttackerBallDefenderPass 5. Small-Sided Game
17mSet up: 5v5 on 30×22 yd, standard small goals.
How to run it: Free match — players use all Q2 skills spontaneously. No constraints or bonuses. Coach observes and takes notes on each player's progress from Week 14. The game is the test. Celebrate all Q2 moments loudly from the sideline.
- ›Play freely — trust your training
- ›The pass is the foundation of everything we do
- ›Every great team in the world starts here — passing and receiving
Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot 6. Cool-Down & Review
5mSet up: Full team circle.
How to run it: Cool-down stretches. Coach reads back three team highlights from the quarter — one from Week 14, one from the middle, one from today. Players hear their growth reflected back. Q3 theme is teased: 'Dribbling and 1v1.'
- ›You have all grown as passers and receivers this quarter
- ›The first touch and the pass are skills you will use every match for the rest of your lives