The Baby Scissor
First simple move — baby scissor
Objective: Players learn the baby scissor as their first intentional dribbling move to beat a player.
Outcomes
- ✓Players can step over the ball with one foot (the scissor motion).
- ✓Players can combine a scissor step with a push in a new direction.
- ✓Players can attempt the baby scissor in an undefended setting.
Equipment
- 1 ball per player
- 8 cones
- 2 cones per player for practice pairs
Run of show
1. Arrival Free Play
5mSet up: Grid with one ball each. A few large cones as 'defenders' to dribble past.
How to run it: Players arrive and try to fake out the cone defenders any way they like. Coach watches for natural step-over attempts.
- ›Encourage any faking motion — creativity first.
- ›Note who already steps over the ball naturally.
Free dribbling grid — every player a ballConeAttackerBallDribble (with ball) 2. Warm-Up Game: Fake and Go
8mSet up: Players stand with a ball at their feet in a loose scatter.
How to run it: Coach says: 'FAKE LEFT!' — swing one foot around the ball like a big circle (the scissor), then push the ball the other way with the other foot. Do 5 reps each direction. Then try while walking, then while slow-dribbling.
- ›Scissor foot goes around the OUTSIDE of the ball — a big swinging step.
- ›Plant foot stays on the ground.
- ›After the scissor, push the ball with the other foot.
Free dribbling grid — every player a ballConeAttackerBallDribble (with ball) 3. Skill Theme Game: Beat the Cone
12mSet up: Pairs. One large cone between each pair (the defender). 3 yards of run-up on each side.
How to run it: Player dribbles toward the cone, does a baby scissor, pushes the ball past the cone, then jogs back to start. 5 goes each, then swap. After 5 goes each, partner can crouch behind the cone and wave a hand to make it scarier.
- ›Slow down approaching the cone — set up the move.
- ›Exaggerate the scissor swing — make it big.
- ›Accelerate away after the push.
Free dribbling grid — every player a ballConeAttackerBallDribble (with ball) 4. Small-Sided Games: 3v3 Scissor Points
15mSet up: Two 3v3 games. Normal flat-cone goals.
How to run it: Play 3v3. If a player scores immediately after a baby scissor move, it counts as 3 points. Normal goals count 1 point. Coach keeps score loudly.
- ›Cheer every scissor attempt — made or missed.
- ›Defenders: stay on your feet — don't dive in.
- ›The move is the reward, not just the goal.
Small-sided game — attack either of your two goalsAttackerBallDefenderPassDribble (with ball)Shot 5. Cool-Down & High-Fives
5mSet up: Seated circle.
How to run it: Everyone does 3 slow scissor motions with each foot — just the swinging motion, ball between feet. Each player teaches it to the person next to them.
- ›Teaching others embeds the skill.
- ›Celebrate anyone who can describe the move in their own words.