Kick It In!
Kicking to score — hitting the target
Objective: Players learn to kick the ball firmly and on target toward a goal.
Outcomes
- ✓Players can kick a stationary ball toward a small goal using their laces.
- ✓Players can aim at a target and celebrate when it goes in.
- ✓Players can take turns quickly without waiting in long lines.
Equipment
- 1 size-3 ball per player
- 8 small flat-cone goals (2 yards wide each)
- 20 cones to mark a 25x20 yard area
- 1 set of pinnies
Run of show
1. Arrival Free Play
5mSet up: Spread four small goals around the space. Give every player a ball.
How to run it: Players arrive and shoot at any goal they like. No rules — just explore shooting freely. Tell them: 'Find a goal and blast it in!'
- ›Let them experiment — resist coaching just yet.
- ›High-five every goal right away to build excitement.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 2. Warm-Up Game: Alien Invasion
8mSet up: All players with a ball in the open area. Two coaches (or two quick parents) are the 'aliens' without balls.
How to run it: Aliens try to tap players' balls away. Players dribble to protect their ball. If tagged, do three toe-taps on the ball and re-join. Play two 3-minute rounds.
- ›Encourage players to keep the ball close using small touches.
- ›Praise players who change direction to escape.
- ›Keep aliens moving so everyone stays active.
Dribble safely across past the defender(s)AttackerBallDefenderDribble (with ball) 3. Skill Theme Game: Rocket Launch
12mSet up: Place eight small goals in pairs around the space — four shooting stations. Each station has two goals facing each other, 8 yards apart. Players split evenly across stations, each with a ball.
How to run it: At each station, players take turns shooting at the goal across from them. When the ball goes in they shout 'BLAST OFF!' and retrieve it. Count personal goals in 2-minute bursts. Switch stations twice.
- ›Show the laces kick — toe down, knee over the ball.
- ›Encourage players to look at the goal before kicking.
- ›Keep everyone on a ball — no waiting turns of more than one player.
Get to the byline and deliver — attack near & far postKeeperAttackerBallDribble (with ball)PassRun (off ball)Shot 4. Small-Sided Games: 3v3 Shooting Festival
15mSet up: Two 3v3 games on 15x10 yard pitches. One small goal each end, no goalkeepers. Rotate teams every 4 minutes.
How to run it: Play 3v3 — a goal counts any time the ball rolls through the small goal. Restart with a kick-in from the side when the ball goes out. Play three 4-minute rounds with quick team rotations.
- ›Encourage shooting whenever there is a clear look at goal.
- ›Praise teammates who get into position to receive.
- ›Let the game flow — only pause for safety issues.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 5. Cool-Down & High-Fives
5mSet up: Players sit in a circle with their ball in their lap.
How to run it: Each player squeezes the ball and says one thing they scored or tried today. Coach gives a double high-five to every player. End with the team cheer.
- ›Accept any answer — reinforce effort over outcome.
- ›Keep the mood celebratory and light.