Boom or Bullseye?
Power vs placement — choosing how to shoot
Objective: Players experiment with kicking hard for power and kicking carefully for accuracy.
Outcomes
- ✓Players can strike the ball with their laces for maximum power.
- ✓Players can use the inside of their foot for a more accurate kick.
- ✓Players can choose which type of kick to use based on the distance from goal.
Equipment
- 1 size-3 ball per player
- 6 small flat-cone goals
- 20 cones
- 1 large target (hula hoop or marked square on goal)
- pinnies
Run of show
1. Arrival Free Play
5mSet up: Half the goals are close (5 yards), half are far (12 yards). Every player has a ball.
How to run it: Players choose which goal to shoot at. Encourage them to try both close and far. No rules — just shooting.
- ›Watch which foot players favour — gently encourage the other foot too.
- ›Keep the energy high with encouraging shouts.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 2. Warm-Up Game: Dinosaur Stomp
8mSet up: All players with a ball in the 25x20 yard area. No goals needed yet.
How to run it: Everyone is a dinosaur. Coach calls 'T-REX!' — stomp to the ball and do big stomping toe-taps. 'RAPTOR!' — quick dribble zig-zag. 'METEOR!' — sit on the ball fast. Play for 8 minutes mixing calls.
- ›Big stomp = weight through the ball, great for laces shooting practice.
- ›Quick zig-zag = close touches, inside-of-foot control.
- ›Keep it silly and loud.
Free dribbling grid — every player a ballConeAttackerBallDribble (with ball) 3. Skill Theme Game: Boom Zone vs Bullseye Zone
12mSet up: Place two large goals or hula-hoop targets 12 yards away (Boom Zone). Place four small goals 5 yards away (Bullseye Zone). Players start in two groups.
How to run it: Boom Zone: players wind up and kick as hard as they can at the large target. Bullseye Zone: players tiptoe and use inside of foot to guide the ball through the small goal. Groups swap after 3 minutes. Do two full rotations.
- ›Boom: toe down, lean back slightly, full follow-through.
- ›Bullseye: side of the foot, open the hip, calm body.
- ›Ask players: 'Which felt easier? Which was more fun?'
Keep possession & switch the point of attackAttackerBallDefenderPassRun (off ball) 4. Small-Sided Games: Choose Your Kick 3v3
15mSet up: Two 3v3 games. Each pitch has one big goal and one small goal at each end. No goalkeeper.
How to run it: Big goal = only counts with a power laces kick. Small goal = only counts with an inside-foot pass. Players must choose the right kick for the right goal. Play three 4-minute rounds.
- ›Remind players before restarts which kick each goal needs.
- ›Praise any player who successfully identifies and uses the correct technique.
- ›Let players call out the wrong technique to each other — great self-learning.
Small-sided game with goalkeepersKeeperAttackerBallDefenderPassDribble (with ball)Shot 5. Cool-Down & High-Fives
5mSet up: Players sit in pairs, gently rolling the ball to each other.
How to run it: While rolling, ask: 'When do you use a BIG boom kick?' and 'When do you use a sneaky bullseye kick?' High-five your partner. Stand up for the group cheer.
- ›Accept any reasonable answer — the concept is the win.
- ›Reinforce the two words: POWER and PLACEMENT.