Dribble Then Shoot — Combine!
Dribble-and-Shoot Combination — linking moves to finish
Objective: Players enjoy combining a dribble move with a finishing shot in one fluid action.
Outcomes
- ✓Players can dribble at a goal and shoot with the inside of the foot.
- ✓Players can perform a simple stop-and-shoot close to goal.
- ✓Players can choose when to shoot rather than always dribbling past the goal.
Equipment
- 1 size-3 ball per player
- 20 flat cones
- 4 small pop-up goals
- 1 pinnie per player (4 colors)
Run of show
1. Arrival Free Play
5mSet up: 20x20 grid. Place 4 pop-up goals scattered around the grid facing different directions.
How to run it: Players arrive and dribble freely, shooting at any goal they like from any angle. Maximum shots, maximum touches. No goalkeeper — every shot is an adventure.
- ›No coaching yet — let them discover shooting for themselves.
- ›Celebrate every shot, even if it misses wildly.
- ›Four open goals mean there is always a shot opportunity.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 2. Warm-Up Game — Shooting Gallery
8mSet up: Players line up loosely (NOT in a queue — spread out) 8 yards from a goal. Coach rolls a ball to each player in turn.
How to run it: Coach rolls a ball gently to each player — they must dribble two touches and shoot. After shooting, they run to the back of the loose group. Rotate through 3-4 times. Add a 'power shot' call (kick hard) and a 'tricky shot' call (sole stop then poke in) for variety.
- ›Two dribble touches before shooting links dribble-to-finish.
- ›Praise any shot that is on target — do not focus on power at this age.
- ›Keep the flow fast — no waiting.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 3. Skill Theme Game — Dribble Gate Shoot
12mSet up: Place a cone gate (2 yards wide) 6 yards from each of 4 pop-up goals. Every player has a ball.
How to run it: Players dribble through the gate, then immediately shoot at the goal. They must go THROUGH the gate before shooting — this structures the dribble-then-shoot sequence. Count personal scores. After 90 seconds, rotate to a different gate-goal pair. Celebrate every goal with a team-agreed celebration (team decides what it is).
- ›The gate focuses attention on the approach — quality before the shot.
- ›Cue 'through the gate THEN look at the goal — SHOOT!'
- ›Allow left AND right foot shots — variety is celebrated.
Small-sided game — attack either of your two goalsAttackerBallDefenderPassDribble (with ball)Shot 4. Small-Sided Games — 3v3 Dribble-Then-Score
15mSet up: Two 15x10 mini-pitches, goals at each end.
How to run it: Play 3v3. Any goal scored after the shooter dribbled at least 2 yards toward goal (observed by coach) earns a 'Drive Goal' — coach announces it. Tap-in goals and passed goals count but get no special title. Rotate teams every 4 minutes.
- ›Drive Goals recognise the dribble-to-finish chain without making it mandatory.
- ›Point out: 'They dribbled all the way and scored — DRIVE GOAL!'
- ›Keep the game flowing — no pauses to deliberate on whether a drive happened.
Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot 5. Cool-Down & High-Fives
5mSet up: Circle. Coach places a ball in the middle.
How to run it: Each player takes one dribble and then shoots the central ball gently toward the group — everyone stops it with their feet together as a team block. Laughs guaranteed. Hearts Cheer.
- ›The group block creates a shared silly moment to end on.
- ›Keep it fast — shoot, laugh, cheer, done.
- ›Remind players of the at-home challenge.