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Little Hearts · Block 4 · Little Footballers

Week 48

Two sessions this week · 90 total minutes

Session 145 min

Pass the Heart — Sharing Makes Us Stronger!

Passing and Teamwork — sharing the ball as an act of heart

Objective: Players experience passing as an act of generosity that makes the whole team stronger.

Outcomes

  • Players attempt at least two passes in each small-sided game.
  • Players celebrate a teammate scoring from their pass as a personal achievement.
  • Players understand that passing is choosing the team over themselves.

Equipment

  • 1 size-3 ball per player
  • 20 flat cones
  • 4 small pop-up goals
  • 1 pinnie per player (4 colors)

Run of show

  1. 1. Arrival Free Play

    5m

    Set up: 20x20 grid. Balls in the centre. Players arrive and explore freely.

    How to run it: Players arrive and the coach challenges: 'See how many people you can pass to before I blow the whistle!' No structure — just the social energy of trying to find every teammate for a pass. Coach blows after 4 minutes.

    • Finding everyone to pass to creates immediate connection.
    • Count how many players each child reaches — celebrate the most connected players.
    • Keep the tone playful: 'Did you find everyone? Go faster!'
    1234
    Passing in pairs — accuracy & weightAttackerBallConePass
  2. 2. Warm-Up Game — Heartbeat Passes

    8m

    Set up: Players in groups of 4 in a square (5x5 yards). One ball per group.

    How to run it: Pass the ball around the square. Each time the ball completes a full circuit (everyone has touched it once), the group gives a 'heartbeat': everyone puts their fist on their chest and beats it once. Count heartbeats in 2 minutes. Groups compete against their own record. Beat it? A group cheer!

    • Heartbeat ritual creates collective rhythm and purpose.
    • Count heartbeats out loud with the group — involvement deepens the experience.
    • Faster passing = more heartbeats = more joy.
    1234
    Passing in pairs — accuracy & weightAttackerBallConePass
  3. 3. Skill Theme Game — Relay Pass Race

    12m

    Set up: Four relay lanes (one per team). Each lane is 20 yards. Players stand at both ends in pairs.

    How to run it: Player A passes to Player B (who has run to receive it) — B dribbles back and passes to A again. They alternate until each player has passed 4 times. Teams count total completed passes. Play 3 rounds, trying to beat the count each round. Celebrate personal team records.

    • Counting passes gives a clear metric that is not about goals.
    • Running to receive is as important as the pass — praise the runner.
    • Teams celebrate their own record improvement, not other teams' scores.
    SADS
    Receive on the half-turn and play forwardNeutral / serverBallAttackerDefenderPassDribble (with ball)
  4. 4. Small-Sided Games — 3v3 Assists Count!

    15m

    Set up: Two 15x10 mini-pitches, goals at each end.

    How to run it: Play 3v3. A 'Hearts Goal' is a goal scored immediately after receiving a pass from a teammate. Coach calls 'HEARTS ASSIST!' when it happens and names the passer as well as the scorer. Both players celebrate. Dribbling goals count equally but get different announcement: 'SOLO GOAL!' Rotate every 4 minutes.

    • Naming the assister makes passing feel as rewarding as scoring.
    • Both goal types are celebrated — passing is never forced.
    • Hearing their name on an assist announcement motivates sharing.
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  5. 5. Cool-Down & High-Fives

    5m

    Set up: Circle.

    How to run it: Ask: 'Who did you assist today — who scored because of YOUR pass?' Players name teammates. Coach validates each one. Then: 'The passer AND the scorer both made that goal happen.' Hearts Cheer.

    • Naming the specific moment connects the lesson to real experience.
    • Validating the assist as equal to the goal is the key message.
    • Keep this warm and generous — it is that kind of week.
🏠 Take-home challenge: Play 'Pass and Surprise' with a grown-up: roll the ball to them while they are not looking, then shout their name so they can react and stop it! Who has the fastest reactions in your house?
Session 245 min

Assist Festival — The Best Pass of the Day!

Passing and Teamwork — play-heavy festival

Objective: Players compete in a festival where assists and passing are as celebrated as goals.

Outcomes

  • Players look for a teammate before taking a shot when a teammate is better placed.
  • Players cheer as loudly for assists as for goals.
  • Players experience passing as a creative and satisfying act.

Equipment

  • 1 size-3 ball per player
  • 24 flat cones
  • 4 small pop-up goals
  • 1 pinnie per player (4 colors)

Run of show

  1. 1. Arrival Free Play

    5m

    Set up: 20x20 grid with balls and 4 open goals.

    How to run it: Players arrive and play freely. Coach secretly watches and prepares to award the 'First Assist of the Day' — the very first completed pass that leads to a shot or goal in any direction. Announce it with fanfare: 'First Assist goes to...' Pure fun from moment one.

    • Secret observation and surprise announcement hooks attention immediately.
    • Celebrate the assist with EXACTLY the energy of a goal.
    • Set the tone: assists are gold today.
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  2. 2. Warm-Up Game — Pass the Crown

    8m

    Set up: 20x20 grid. All players dribbling. One player is 'the King/Queen' — they wear a special pinnie.

    How to run it: The King/Queen passes to any teammate. That teammate becomes the new King/Queen and wears the pinnie (or coach just announces the name). Every player wants the crown — and can only get it by receiving a pass! The player who is passed to most often across 3 minutes wins.

    • Wanting the crown means WANTING to be passed to — perfect motivation.
    • Cue the King/Queen: 'Pass it to a Knight!'
    • Rotate quickly — at least 6 different players should be crowned.
    GKW911
    Get to the byline and deliver — attack near & far postKeeperAttackerBallDribble (with ball)PassRun (off ball)Shot
  3. 3. Skill Theme Game — 2v2 Passing Puzzles

    12m

    Set up: Set up 4 mini 2v2 zones (10x8 yards each). Two attackers vs two defenders. Mini goal at each end of each zone.

    How to run it: Attackers can only score if the goal was scored from a pass (not a solo dribble). Defenders can tackle normally. Swap roles every 3 minutes. Coach circulates and gives a hint if a pair is stuck: 'Try giving it to your partner and running to the other side!' No obligation to follow the hint.

    • The restriction creates a genuine puzzle — passing is the solution.
    • Hint delivery is gentle and optional — autonomy matters.
    • If a pair solves it, celebrate with the group: 'Did you see that?!'
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  4. 4. Small-Sided Games — Assist Festival

    15m

    Set up: Three 12x10 mini-pitches. 3v3 round-robin, 4-minute rounds.

    How to run it: Festival with Assist Leaderboard: coach keeps visible tally of assists per team (not goals — assists only). After 3 rounds, announce the Assist Champions. Award the Assist Champions with a team celebration they choose. Goals scored are also announced but the Assist Board is the headline.

    • Assist leaderboard being more prominent than goals is a values statement.
    • Let the winning team choose their own celebration — ownership and joy.
    • Narrate assists live: 'Beautiful pass to ... who SCORES!'
    GKSA
    Receive the pass, attack the goal, finishKeeperNeutral / serverBallAttackerConePassRun (off ball)Shot
  5. 5. Cool-Down & High-Fives

    5m

    Set up: Circle.

    How to run it: Ask each player: 'Who did you pass to today — what is their name?' Go around the circle. Every named player gives a thumbs-up. Then Hearts Cheer. Individual farewell high-fives.

    • Naming a teammate cements the social bond of the pass.
    • Every thumbs-up is a moment of being seen by peers.
    • End warm and connected — this is Q4's emotional through-line.
🏠 Take-home challenge: The Assist Challenge: in any game this week — at home, at school, anywhere — try to help someone ELSE score or win or succeed. Tell the coach how many assists you got!